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Trackless
Project Type
Video Game Demo
Date
January to July 2024 (6 months)
Trackless is a post-apocalyptic contemplative game.
Following a stylized art direction, this video game demo make us travel the world as a scrap dealer in a never stopping monorail.
As the sole VFX Artist of this project, my objectives were to create stylized visual effects that blend perfectly with the ambiance of the game while maintaining good performances.
I also was tasked to make the game work, using blueprints and technical skills.






















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